In response to complaints regarding the purported usage of AI in a League of Legends video announcement, Riot Games has stated that the voice-over problems were not caused by AI but rather by the human voice actor not receiving the necessary guidance. Riot Games sent us to a tweet from the League of Legends Wild Rift account that offered a status update. On November 23, the League of Legends Wild Rift account released an introduction video featuring the game character Sivir, who the narrator described as “severe.” This was when the trouble started.
While game makers have begun to welcome the developing technology, gamers have begun to fight back against the idea of using generative AI in games. Activision Blizzard, Square Enix, Roblox, NCSoft, Ubisoft, and Microsoft are among the gaming studios that use AI. Activision said earlier this year that it would use artificial intelligence (AI) to track conversations in Call of Duty games and stop harmful behavior.